HAZE
haze is a drop-in replacement to process water vapor to be used with FORCE
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area.h
1#ifndef AREA_H
2#define AREA_H
3
16
17#include <gdal/ogr_api.h>
18#include <geodesic.h>
19
46double fastLinearRingGeodesicArea(const OGRGeometryH geometry, const struct geod_geodesic *g);
47
68double fastPolygonialGeodesicArea(const OGRGeometryH geometry, const struct geod_geodesic *g);
69
89double fastMultipolygonialGeodesicArea(const OGRGeometryH geometry, const struct geod_geodesic *g);
90
122double fastGeodesicArea(const OGRGeometryH geometry, const OGRSpatialReferenceH spatialReference);
123 // end of group
125#endif // AREA_H
double fastPolygonialGeodesicArea(const OGRGeometryH geometry, const struct geod_geodesic *g)
Fast Computation of Geodesic Area for Polygons.
double fastMultipolygonialGeodesicArea(const OGRGeometryH geometry, const struct geod_geodesic *g)
Fast Computation of Geodesic Area for Multipolygons.
double fastLinearRingGeodesicArea(const OGRGeometryH geometry, const struct geod_geodesic *g)
Fast Computation of Geodesic Area for Linear Rings.
double fastGeodesicArea(const OGRGeometryH geometry, const OGRSpatialReferenceH spatialReference)
Fast Computation of Geodesic Area for Polygons and Multipolygons.